tag @s add GameCtrol
tag @s add smithingTable.forgeButtonItemDisplay
tp @s ^ ^ ^ ~ 90
data modify entity @s item set value {id:"mace"}

data modify entity @s transformation.scale set value [0.45f,0.45f,0.45f]

function util:entity_owner/_this_set_a_owner with entity @n[tag=main,type=marker,distance=..5]